AVAILUME KINGDOMS · PEOPLE · LEGACY
THE AVAREN CHRONICLE Day 1 of Spring · Year 117 World paused · 1 day / 120 real min
A PERSISTENT HIGH-FANTASY WORLD

The world lives on.
What will you leave behind?

Beyond the walls of Briarford, kingdoms bargain, caravans depart, and old stones keep their secrets. You are one person among many. Your life is your own.

Free to play · A shared, enduring world · No resets
5 political powers
25 living settlements
73,460 simulated inhabitants
117 year of the Covenant
AN ORDINARY BEGINNING

A household, not a destiny

Meet an existing family. Take the reins of an adult inhabitant, with their own skills, obligations, relationships and ambitions. Their kin remain people with lives of their own.

Make a living

Work a forge, tend a field, move goods, or build a business that operates while you are away.

Walk an older road

Study magic, investigate ruins and choose your response when the wilderness answers.

Shape a community

Earn trust, seek office, fund relief, or risk the burdens of sovereignty.

Leave a legacy

A life ends. Families, property, institutions and the historical record continue.

FROM THE CHRONICLE

The turning of the world

  1. Day 1 of Spring · Year 117 · political · kingdom Bren Reed becomes Ruler

    The institution appoints a living successor; its treasury, laws and obligations remain in force.

    Person’s record Kingdom record Family history
  2. Day 29 of Winter · Year 115 · economic · kingdom The Kharvek Holds revises its levy

    Highthane Dorun Basalt changes the levy from 16% to 14%.

    Person’s record Kingdom record
  3. Day 90 of Autumn · Year 115 · economic · kingdom The Kharvek Holds revises its levy

    Highthane Dorun Basalt changes the levy from 18% to 16%.

    Person’s record Kingdom record
  4. Day 60 of Autumn · Year 115 · economic · kingdom The Kharvek Holds revises its levy

    Highthane Dorun Basalt changes the levy from 20% to 18%.

    Person’s record Kingdom record